Author:马修·科德尔
Publisher:上海文艺出版社
ISBN:9787532168590
Shelf Number:1F-0829
Wolf in the Snow is adapted from the classic fairy tale Little Red Riding Hood and the Big Bad Wolf. A picture book with almost no words, it won the Caldecott Gold Medal in 2018. It is a story about kindness, bravery, trust and friendship. During a blizzard, a little girl who loses her way meets a little wolf cub who fell out of the wolf pack. They rescue each other, help each other and finally find their way home.
While this is a story of a little girl and a wolf, it is different from the familiar one we all know. There is no deceit or trickery in this story, and the wolf does not die tragically. Based on the true nature of wolves, the story depicts a moving story of a girl and a wolf helping each other, which not only ‘washes away’ the stigma we place on wolves, but also lets us experience the beauty of love.
Book 2
Grade Level: G1-G5
Author: Lindsay Mattick
Publisher:Little, Brown Books for Young Readers
ISBN: 9780316394703
Shelf Number: 1F-1291
Certainly, we all know Disney’s little yellow bear, a simple, happy bear and a real honey lover. But where does his image come from? Where does his story originate?
Finding Winnie, a 2016 Caldecott Gold Medal winner, tells a new story about Winnie the Pooh. When the First World War broke out in 1914, Harry, a young veterinarian living in Winnipeg, was forced to take a train to the battlefield. The train moved forward and stopped at a platform. When he got off the train for a stretch, he saw a little bear cub held by a man on the platform. He thought it was not an ordinary bear. After hesitating for a long time, he finally bought the little bear for 20 dollars.
Years later, people saw a cute bear in the London Zoo who was exactly like Winnie. In times of war, the love and friendship between humans and animals is heartwarming.
Book 3
Author:【英】蒂凡尼·瓦特·史密斯 [U.K.] Tiffany Watt Smith
Publisher:江苏凤凰文艺出版社
ISBN:9787539995342
Shelf Number:2F-0008
The book of Human Emotions lists as many as 154 emotions or mental states in alphabetical order, including common emotions like joy, anger, sadness, and fear, as well as new ones such as collywobbles, cyberchondria and ringxiety.
An emotional historian with over 10 years of theater directing experience, the author is inventive with her interpretation of each emotion entry. She tries to explain to readers the relationship between emotions and times, society and life from multiple perspectives such as art, science, literature, music and popular culture, and visualizes each emotion, enhancing the book’s readability and interestingness.
Also, the introduction in this book should not be missed. The author discusses the definition and invention of emotion, emotional culture and emotion spotting. Readers can learn about the importance of paying attention to their own emotional experiences, and at the same time realize what role the identification and reading of emotions in others plays in interpersonal communication.
Author:Adam Alter
Publisher:Penguin Books
ISBN: 9780735222847
Shelf Number: 2F-0813
The author of this book, Adam Alter, is a professor of psychology and marketing at New York University. Through a lot of research and experiments, he studied the question of why so many electronic and high-tech products are irresistible in the present day. While these amazing products have melted the miles that separate people across the globe, they have also distanced us from our family and friends. People may become unknowingly addicted in the process of using these products, experiencing addictions such as social media addiction, game addiction, shopping addiction, and even sports addiction. Many teenagers have suffered from these things, not only experiencing difficulties in concentrating, but also a decline in empathy and problem-solving skills.
In addition to explaining behavioral addiction and its causes, the author also provides many solutions and suggestions to help people avoid behavioral addictions, guiding us towards building an environment free from temptation, reversing disassembled addictive experiences and gamifying learning and work, so as to help us regain control of our lives.